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3D Modeling Techniques 
IRONCAD vs Creo Lesson Five
No 3D Modeling Can Be This Convoluted
Two Lessons
StreamLined Sketching/Drag and Drop Modeling
StreamLined Sketching/Feature Based Modeling



When I introduce IronCAD's very flexible design paradigm I have a hard time to get the Pro/e clone users, like Solidworks and other programs, to understand the drag and drop design process.

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3D Modeling Techniques Defined

Many of these modeling techniques can easily be implemented even within the most Solidworkish of systems. I call it Streamlined Sketching and Feature Based Modeling. Please review a few of the above IronCAD vs these other systems, there are some very stark differences.


Basic 3D Modeling Exercise for Beginners in Creo Parametric 6.0 - 15



While creating 3D models from drawings is the very best way to learn 3D CAD and maybe some design techniques it does not expose the designer to the design flexibility necessary in design. IronCAD is all top down due to the single model environment. Creating mating parts is a cruise. But modeling is just one aspect of a well designed productive 3D CAD system.


Creo is a marginal 3D CAD system based on the dated Pro/e history based modeling system released in 1988. I sold Pro/e years ago and found it not productive enough for our engineering department. We use what we sell. That gives us the experience to effectively support our user base.

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IronCAD vs Solidworks and the Pro/e Paradigm

IronCAD vs Creo

I would do a video, but I really am not good at it. So I will show you step by step. I will try and get IronCAD support to create one. They are very good.



Please watch the Creo user model this part! I was shocked that the quite bizarre process this fellow took on such a simple part. This is suppose to be beginner training and it shows some overly complex methods. This surely cannot be not be representative of most users.

Realize Creo costs $2500 per years. IronCAD is $3970.00 for the perpetual seat. One and a half years you own the program and it is good until MS creates a incompatible OS. Now we do have a rental program at $1500 per year.


This IronCAD exercise took a few minutes and allows for faster and much easier modification. Again these exercises turned into a study of modeling techniques even though most of this model is Feature Based Modeling not available to most of the Solidworks clones.

Here is IronCAD. My default is inches, so we will set the units to mm. Let's get started.

StreamLined Sketching/Drag and Drop Modeling.

We will first create the model using StreamLined Sketching and Drag and Drop Modeling using IronCAD's unique drag and drop from catalogs functionality.

But Feature Based Modeling does not require the use of primitive or intellishapes it is based on understanding the basic shapes of the part. You will see me use that process in the next StreamLined Sketching Only lesson.



We drag and drop a block from the catalog and size it.

Note: Why does IronCAD call it a scene instead of a workspace? IronCAD was first released as a graphic design program called Trispectives. It still has much of the graphic design functionality. It truly is a wonderful mixture of professional 3D CAD and graphic design, which puts it in a much more flexible category as compared to the very mechanical engineering focused Solidworks clones.




IronCAD has levels of design, first level is yellow for the assembly, second is blue for the part, third is yellow for the feature and finally the forth which is green for the face of surfaces.

We will click down to the feature level and select edit cross-section.

All intellishapes (the drag and drop features) are based on sketches.



We will edit the sketch. We will input lines using the right mouse button that allows me to directly input the sizes. No constrained sketching. This eliminates much of the work.

I will delete the right vertical line and create a vertical construction line by using the two point line command using the right mouse button and defining the line length. I then add a circle using the center and radius and again using the right mouse button that allows me to define the size.



Now we use the tangent line command again with the right mouse button we defined the slope. We do both staying in the command. Compare the way the Creo presenter goes through so many steps for such a simple sketch.



We just delete the construction entities and trim to the net sketch. You can see when the sketch is complete when there are no red dots.



We say okay and our base is complete, no need to extrude.



We drag and drop a cylinder on the corner of the base to set an orientation location. You learn how to make sure the features drop correctly on the relative face. In this case it depends on the view of the base.



We select down to the feature level and turn on the Triball.



With the right mouse button we pull on the axis and set the distance.



We now size the cylinder.



We now drag and drop a block to an established center point of the base. IronCAD has points like corners, centers and midpoints available for locating your intellishapes. Why am I creating this shape? This is just common modeling knowledge. We are going to have a hole that will be put in after this shape is made. The Creo presenter does not seem to understand this process. So he has to fix the problems later, taking much precious design time.

We size the block by pulling one handle to the center of the cylinder, setting the length, then set symmetrical and size the width then the height which includes the radius. Sketching filets is one of the things you rarely do with feature based modeling



We add the blends and now drag and drop the top counter bore hole. You will see that we can create a custom hole but we will use drag and drop for this lesson.

Now for the life of me I do not know why the Creo presenter created the center hole first. Why in the world do these Creo clone users always use revolve to create a hole. Why not use the hole generator he uses later. I will use that in my StreamLined Sketching lesson.



We will continue to drag and drop the center hole to the center of the bottom face of the counter bore and size it. So much more productive and simpler design method.



We drag and drop a hole cylinder to the center of the radii in the side face and size it pulling it into the hole.



We add the blends and drag and drop a hole cylinder to the center and size it.



Using the Triball we will copy link the holes to the other centers.

Now Now for the last blends.



We are done with the complete part almost before the Creo presenter is done with constraining his first sketch.



It drives me crazy to watch as these Creo clone users waste so much time using date modeling techniques introduced 32 years ago.

StreamLined Sketching/Feature Based Modeling

I am going to do this part using StreamLined Sketching/Feature Based Modeling. I will use the hole features that are available with most of the Creo clones.

We will do this in the same file showing you the advantages of a single model environment.

First thing we do is suppress the first part.

Using the Extrude Wizard we create a sketch with at depth of 12 mm. The Extrude Wizard is one of the more useful features, usually use when creating mating parts. I show the step in the process where we input the depth of 12 mm



Now we have the sketch I will create a rectangle of 145 X 100 using the right mouse button that will let me define the rectangle and the  basic shape. We are using feature based modeling.



I will delete the right line and create one using the two lines and the right mouse button to create the 42 mm line as a construction line for the location of my R15 circle.



I will use the tangent line feature to create the two tangent lines using the right mouse button that will allow me to define the slope. We can put both of them in without getting out of the command.



We trim the entities and we are done with our sketch.



We will now create the boss. The Creo presenter creates the center hole here and creates problem later with the model. You would think an experienced Creo user would foresee these problems.

Again using the Extrude Wizard we will create a sketch plane on the top face of the base, we will set the height at this time.

We will sketch the circle on the edge of the part.



We can now move this circle with X and Y input instead of creating dimensions.



You can see this is a modeling technique that removes many of the steps.

We just say okay and our boss is created.

Again using the Extrude Wizard at the top of the boss and rotated it using the Triball, one of the interesting facts is that the Creo clones all have the 3 planes at the XOYOZO and is easy to create many sketches. But with a single model environment the X0Y0Z0 is of little importance so we have to create our sketch planes.

We will sketch the basic rectangle. But using a single construction center line and offsets. So much easier than using dimensions to define the rectangle. Also notice we do not create the radius.



We delete the construction like an select okay and our shape is created. So much easier.



We add the two 15mm blends and go to the custom hole feature. In the catalog we go to the TooL catalog and select the Custom Hole Tool and drag it to the center of the boss. Now I know that Creo has this option. Why doesn't the Creo presenter think of it instead of creating a complicated revolve feature that creates problems in the model later.

We set the units to metric and size the counter bore hole.



We select okay and now use the same command for the the face of the side boss. We will set it to 16 dia X 45 deep.



Select okay and we are ready for our other holes. But first we have to create the R15mm blends. Then select the custom hole command.



We create the holes at the center of the blends.



We select okay and are done with all the holes no need to pattern. Just another feature that make modeling much much faster.



Now the blends and we are done. No drag and drop. Just pure sketching with some hole functions that are included in most 3D CAD systems.

This is to show you how StreamLined Sketching is much, much more productive.



He is the drawing so you can give StreamLined Sketching/Feature Based Modeling a try.




You can see the two process that IronCAD offers are both hugely more productive than the tedious constrained based sketching.


You can see more on modeling techniques here.


3D Modeling Techniques Defined



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