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3D Modeling Techniques 
IRONCAD vs Creo Lesson Six
3D Modeling Cannot Be This Convoluted
StreamLined Sketching/Drag and Drop Modeling



When I introduce IronCAD's very flexible design paradigm I have a hard time to get the Pro/e clone users, like Solidworks and other programs, to understand the drag and drop design process.

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3D Modeling Techniques Defined

Many of these modeling techniques can easily be implemented even within the most Solidworkish of systems. I call it Streamlined Sketching and Feature Based Modeling. Please review a few of the above IronCAD vs these other systems, there are some very stark differences.


Advanced 3d Modeling Tutorial in Creo Parametric - 19

 

Here is the drawing so you can create this part. You can also use the video for more detail.



While creating 3D models from drawings is the very best way to learn 3D CAD and maybe some design techniques it does not expose the designer to the design flexibility necessary in design. IronCAD is all top down due to the single model environment. Creating mating parts is a cruise. But modeling is just one aspect of a well designed productive 3D CAD system.


Creo is a marginal 3D CAD system based on the dated Pro/e history based modeling system released in 1988. I sold Pro/e years ago and found it not productive enough for our engineering department. We use what we sell. That gives us the experience to effectively support our user base.

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IronCAD vs Solidworks and the Pro/e Paradigm

IronCAD vs Creo

I would do a video, but I really am not good at it. So I will show you step by step. I will try and get IronCAD support to create one. They are very good.



Please watch the Creo user model this part! I was shocked that the quite bizarre process this fellow took on such a simple part. This is suppose to be beginner training and it shows some overly complex methods. This surely cannot be not be representative of most users.

Realize Creo costs $2500 per years. IronCAD is $3970.00 for the perpetual seat. One and a half years you own the program and it is good until MS creates a incompatible OS. Now we do have a rental program at $1500 per year.


This IronCAD exercise took a few minutes and allows for faster and much easier modification. Again these exercises turned into a study of modeling techniques even though most of this model is Feature Based Modeling not available to most of the Solidworks clones.

Here is IronCAD. My default is inches, so we will set the units to mm. Let's get started.

StreamLined Sketching/Drag and Drop Modeling.

We will first create the model using StreamLined Sketching and Drag and Drop Modeling using IronCAD's unique drag and drop from catalogs functionality.

But Feature Based Modeling does not require the use of primitive or intellishapes it is based on understanding the basic shapes of the part. You will see me use that process in the next StreamLined Sketching Only lesson.



We are going to sketch the basic shape. We will use the Extrude Wizard that automatically creates the extruded part when the sketch is complete. We will select Extrude Wizard and a dialog box will come. In this case there is no other features so it will know we are going to create a standalone part.
 



The Extrude Wizard allows us to set the depth of the extrusion. So it eliminates a few steps. It is mostly used for top down design by creating mating or common features on new parts.

I will put a sketch plane in the scene at X0Y0Z0.

Note: Why does IronCAD call it a scene instead of a workspace? IronCAD was first released as a graphic design program called Trispectives. It still has much of the graphic design functionality. It truly is a wonderful mixture of professional 3D CAD and graphic design, which puts it in a much more flexible category as compared to the very mechanical engineering focused Solidworks clones.



In a sketch based system it is much more convenient to set the center point in the sketch around X0Y0Z0 as shown in the Creo presentation. I am going to purposely locate it arbitrarily in this case at the center of the left circle.

I create the first circle using the right mouse button and it prompts me for a radius 35mm, I put in the line using the right button and prompts me for a length 200mm (I commonly use graphics for construction), I create another circle. I use tangent to circle command with the right mouse button and it prompts me for slope and length, I leaves me in the same command an I create the second line. I create a circle with two tangent and a radius 200mm for the top radius.

You can see the results.

The Creo presenter takes over 3 minutes to create this sketch, it starts at 6:22 ends at 9:35. It is only 5 entities plus my construction line. I do not throw in some graphics and constrain them I define them as I put them in. This is what I call StreamLined Sketching and Feature Based modeling.



We just delete the one entity used for construction and trim/extend the necessary features and were are done with our sketch. I do not put in the blend on the bottom I will put it in later.



I select okay that exits the sketch and we have our feature. You can see some handles available, so you can modify the feature directly.



We will put the blend in and set up the sketch plane for the next step.

Again using the Extrude Wizard we create a sketch plane at the center of the shape and rotate it with the Triball. The Tribal is used to manipulate sketches, features, parts and assemblies plus many other uses. We will set it to remove.



We can now create our sketche. We create the entities by projection, defining the lengths, trim and/or extend. No constrained dimensions.

Note: Since the planes are not part of the history and become part of the feature, we use them as we need them. I just create a sketch anywhere I want. I do not have to be concerned about sketch placement or symmetry. This freedom is available due to the SME (Single Model Environment).



We select okay and pull the cut to include the existing feature.



We put in the major blends.



We drag and drop a hole cylinder to the center of the relative feature size it and using the Triball we link another at the other center. Linking allows changing one and the other also changes.

Note: You will notice I have turned on the catalog. I usually design with it hidden but for our lesson we will pin it open.



We drag and drop a hole cylinder to a mid point on the top face and size it with the handles. We use the Triball to locate it from the center of the existing hole using the Edit Distance from Center command.



We drag and drop another hole cylinder to the center of the counterbore and size it.



We drag and drop a hole cylinder at the center of the existing hole and size it.

This simple hole seems to be challenging for the poor Creo presenter you can see this on the video starting at 21:00 and ending at 23:28. I promote feature based modeling! We are
creating holes, why is he doing a constrained sketch and a revolve. Creo has hole commands. He didn't show pulling it through the blends. It seems like you would just edit the revolve sketch a bit deeper.



Using the Extrude Wizard we create a sketch plane on the top face. We project the top edge and create 3 more offsets of the arc. We create a centerline and do an offset on both sides. We they put in our circles at the pertinent intersections.



We delete the construction entities and trim the others.

The Creo race track feature is very clever. Who da thunk it?



We will drag and drop a hole from the custom hole tool on the face of the large hole feature. We select Counterbore and set the size. We will locate it using the triball "Edit Distance from Center".

Note: I really don't know what the Creo presenter is trying to do here. It starts at 24:20 in the video.



Now we will use the Triball to link the second hole into place.



Again using the Extrude Wizard we create a sketch plane on the top face. We create a center line and project the relevant edge. We just create a few offsets.



We create the fillet and then create a 13mm line, IronCAD automatically recognizes parallel lines and perpendicular lines.



We delete the construction line and trim the entities and add the fillets.



We select finish and the extrusion is automatically made. No need to select an extra extrude profile command.

We pull it through if required. We turn on the Triball and select the space bar that allows us to move the Triball only, it also turns it back on. We move it to the center of the hole as shown and the inside handles will define the mirror link.

Note: The Triball functions as a temporary plane. This is so much more productive. Just think about it if you are Solidworks clone user.



We will go to the custom hole in the catalog insert a counterbore hole on the relative face and locate it on the mid-point of the tangent. They define basic hole incorrectly. You would have a hard time inspecting it.



We use the Triball to move it into place.



We turn on the Triball and set it to move only the Triball. We center it on the hole. Now the Triball is in the orientation of the hole so we set it to global coordinates. Turn it one and mirror link the hole.



Now for the slot we just drag a hole block on the face and locate and size it.



We again use the Triball to mirror link the feature.



Now for the outer trim. We drag and drop a hole cylinder on the center of the existing hole and size it to ID of the feature.. There is a method to my madness.



All of the drag and drop features (Intellishapes) are based on sketches. We will turn on Edit Cross Section and edit the Intellishape.

There is much, much more to Intellishapes.

IronCAD Intellishape Deconstructed
What are we Dragging and Dropping?




We trim the entities



We exit the sketch and size the trim and using the Triball mirror link.



We add the blends and chamfers and we are done.



You can see more on modeling techniques here with virtually all of the major CAD systems and a couple 2nd Tier systems.


3D Modeling Techniques Defined



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